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Nerf Rival Nemesis MXVII-10K, Red (Amazon Exclusive)

4.7 4.7 out of 5 stars 757 ratings

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Standard Packaging

Purchase options and add-ons

  • Fully motorized
  • Hopper feed – high capacity
  • Choose red or blue to battle as Team Red or Team Blue
  • Experience ultimate precision and intense competition
  • Includes blaster, 100 rounds, and instructions

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Nerf Rival Nemesis MXVII-10K, Red (Amazon Exclusive)


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Product Description

Experience intense head-to-head competition with the precision and power of the Nerf Rival Nemesis MXVII-10K blaster. This fully motorized blaster has a high-capacity hopper that holds up to 100 high-impact rounds. Fill the easy-loading hopper and unleash a blistering blast of rounds at a velocity of 100 feet per second (30 meters per second). The blaster is available in blue and red (each sold separately), so choose a color and go into battle as Team Red or Team Blue. Power it with batteries or the Nerf Rival Rechargeable Battery Pack (batteries not included and battery pack sold separately). Includes 100 high-impact rounds. Experience the intensity of Nerf Rival with the Nemesis MXVII-10K blaster! Nerf and all related properties are trademarks of Hasbro.


From the manufacturer


Corporate Social Responsibility

Hasbro is committed to being an ethical and responsible company and is a recognized toy industry leader in the areas of product safety, ethical sourcing and philanthropy.

Nerf Rival Nemesis MXVII-10K red

Experience intense head-to-head competition with the ultimate precision and power of Nerf Rival blasters! Choose a side and go into battle as Team Red or Team Blue (each sold separately). Go into battle with the high-capacity Nerf Rival Nemesis XVII-10K blaster, and experience the intensity of precision battling!

  • Easy-loading hopper holds up to 100 rounds
  • The blaster comes with 100 high-impact rounds
  • Nemesis MXVII-10K is a fully motorized blaster
  • Choose red or blue (each sold separately) to battle as Team Red or Team Blue
  • Experience ultimate precision and intense competition
  • Ages 14 and up
  • Requires 6 D batteries (not included)

Easy-loading, high-capacity hopper

Load fast, load big! The Nerf Rival Nemesis MXVII-10K blaster has an easy-loading hopper so battlers can get into battle quickly! Slide the hopper open and dump the rounds inside. Close it and go! This high-capacity blaster holds 100 high-impact rounds, so Rival battlers have plenty of firepower at their fingertips!

Motorized blasting

Motorized blasting means rapid-fire blasting! Power up the motor and unleash a blistering blast of rounds at a velocity of 100 feet per second (30 meters per second). The battery-powered blaster is compatible with the Nerf Rival Rechargeable Battery Pack (batteries not included and battery pack sold separately). The Nemesis MXVII-10K blaster includes a trigger lock and tactical rail.

Experience the intensity

Experience intense head-to-head competition with the ultimate precision and power of Nerf Rival blasters! Choose a side and go into battle as Team Red or Team Blue (each sold separately). Go into battle with the fully motorized, hopper-fed, and high-capacity Nerf Rival Nemesis MXVII-10K blaster, and experience the intensity of precision battling!

Includes

- Blaster, 100 rounds, and instructions.

- Nerf and all related properties are trademarks of Hasbro.

What's in the box

  • Blaster and 100 foam rounds
  • Looking for specific info?

    Customer reviews

    4.7 out of 5 stars
    4.7 out of 5
    757 global ratings

    Customers say

    Customers like the quality, speed, and capacity of the toy gun. For example, they mention it's awesome, fires about 3 balls per second, and holds lots of ammo. Some are happy with correctness, and ease of use. That said, opinions are mixed on value and weight.

    AI-generated from the text of customer reviews

    95 customers mention82 positive13 negative

    Customers like the quality of the toy gun. They say it's an awesome gun, great for kids and adults, and legendary. They also say it brings insanity to gameplay.

    "...firing due to slow agitators, and of course the hefty price tag, this solid and straightforward Nemesis blaster is likely the greatest Nerf blaster..." Read more

    "The capacity, the speed, the sheer insanity that this thing brings to gameplay is amazing...." Read more

    "This is a really fun nerf blaster. Love the ammo capacity, and how hard it shoots...." Read more

    "...This thing is great, it's huge and shoots balls all over my house. I actually like the little yellow balls better than the darts...." Read more

    24 customers mention20 positive4 negative

    Customers like the speed of the toy gun. They say it shoots fast, has a high capacity, and has reloads quickly. The balls go at a very high speed, and it has incredibly fast rate of fire.

    "The capacity, the speed, the sheer insanity that this thing brings to gameplay is amazing...." Read more

    "...purchasing the Rival battery pack, it decreases the weight, increases the velocity, and will save money in the long run...." Read more

    "...Seriously. This thing has the speed on the ball projectile that makes you realize that you could set up targets on the other side of the house and..." Read more

    "Shoots fast, super easy to reload, and holds a ton of ammo. This bad boy is for real...." Read more

    14 customers mention14 positive0 negative

    Customers are satisfied with the capacity of the toy gun. They mention that it holds lots of rounds, is easy to reload, and is huge.

    "The capacity, the speed, the sheer insanity that this thing brings to gameplay is amazing...." Read more

    "This is a really fun nerf blaster. Love the ammo capacity, and how hard it shoots...." Read more

    "...This thing is great, it's huge and shoots balls all over my house. I actually like the little yellow balls better than the darts...." Read more

    "...you can just open the tops and drop more rounds in, it can easily hold more than 100, giving it nearly triple the capacity of the Khaos...." Read more

    12 customers mention12 positive0 negative

    Customers are satisfied with the accuracy of the toy gun. For example, they mention it's relatively accurate to its target, accurate at long range, and has an accurate aim.

    "...Big (if you like that sorta thing)Ultra high capacityRelatively accurateCons:Heavy (if you use D batteries)..." Read more

    "...It shoots so fast and is pretty accurate at long range. Also I would recommend buying a hard face mask as these can lose an eye if hit in the face...." Read more

    "...It's also quite accurate for what it is, and if accuracy was a problem you won't have shortage of amo to make sure whatever you're shooting will get..." Read more

    "...They're great, especially if you buy the rechargeable battery. Accurate they shoot hard enough to sting a little but not to hurt...." Read more

    12 customers mention12 positive0 negative

    Customers find the toy gun easy to use. They mention it's fun to use, easy to load and operate, and has multiple options for batteries and attachments. The removable hopper is very simple to unlatch and swap out, allowing for quick and easy refilling on the go. It's a solid and straightforward blaster designed for older kids. The buttons above the trigger are easy to access, and there's no tedious filling of magazines. The hopper itself is completely detachable, so you could pop off the 100 ball hopper and slap in.

    "...slow agitators, and of course the hefty price tag, this solid and straightforward Nemesis blaster is likely the greatest Nerf blaster on the market..." Read more

    "...With the hopper there is no tedious filling of magazines, just flip the loading door open, drop in balls, and secure the door again...." Read more

    "...It's high capacity and ease of reloading puts this way ahead of the Khaos, which is a pain to reload unless you have extra mags..." Read more

    "...This bad boy is for real. Best part is how easy it is to reload by just sliding open the clear plastic tank at the top and dropping back in the..." Read more

    20 customers mention12 positive8 negative

    Customers are mixed about the value of the toy gun. Some mention that it's absolutely worth the price, saves money in the long run, and is great fun for $50. However, others say that it is a little over priced, not worth the $, and a waste of money.

    "...it decreases the weight, increases the velocity, and will save money in the long run. I purchased two of these in blue and one red...." Read more

    "...gaps in firing due to slow agitators, and of course the hefty price tag, this solid and straightforward Nemesis blaster is likely the greatest..." Read more

    "Absolutely worth it! Wish I had gotten 2 or more of them. So much fun!..." Read more

    "...Worth the money spent." Read more

    13 customers mention5 positive8 negative

    Customers are mixed about the weight of the toy gun. Some mention that the weight difference is very noticeable, while others say that it's a bit heavy and big for little kids. They also say that the gun is awesome but maybe too heavy for smaller children to lift.

    "...The only bad things about it are: it's heavy with the D batteries installed, and you have to shake it to get all the balls out when you're firing...." Read more

    "...The hopper would be bigger, but not much heavier, and the balls are very light so the added weight of extra ammo would be insignificant...." Read more

    "...Make sure whoever you are playing with had protective eyewear. A bit heavy and big for little kids...." Read more

    "...I highly receommend purchasing the Rival battery pack, it decreases the weight, increases the velocity, and will save money in the long run...." Read more

    20 customers mention5 positive15 negative

    Customers are dissatisfied with the battery life of the toy gun. They mention that it takes too many batteries and burns them fast. Some say that the D-Cell batteries give subpar performance and cost almost as much or more if you find a pack on sale.

    "...2. Takes a lot of D-Cell batteries and kills them fast. I'll be looking for a rechargeable battery mod...." Read more

    "...Only down side is how fast it burns through batteries." Read more

    "...and changed the game of Nerf forever, 100 round capacity, rechargeable battery (sold separately) high rate of fire and shoots ball at a high speed" Read more

    "Works as described. Son loves it. Uses batteries at a fast rate, so consider the rechargeable battery pack made specifically for this item...." Read more

    Averages 95 FPS; expensive but a solid OP blaster.
    5 Stars
    Averages 95 FPS; expensive but a solid OP blaster.
    This is a costly blaster at 100 USD, but it is a solid and straightforward blaster designed for older kids (the target market is for those fourteen years of age and up). My ProChrono Digital chronograph measured the speed of the balls fired by this stock Rival Nemesis blaster at an average of 95 feet per second (FPS), which is only a hair shorter than the advertised 100 FPS advertised. For the review I used the 100 official Nerf Rival Rounds that it came with, but there are cheaper knockoffs (like the colorful Headshot Rounds that you could also get through Amazon/ eBay). This was also with the use of 6x 1.5v D-sized alkaline batteries (not included). That said, the Nemesis was a much anticipated blaster because of it's advertised 100 round capacity, the highest capacity commercial Nerf blaster ever released by Hasbro. Like paintball guns, it has a solid and secure yet easily removable hopper that is very simple to unlatch and swap out at any given time, but the primary reason for doing this is to clear a jam (this is according to the instruction manual that the Nemesis came with). Of course, if you have another hopper, you can also easily swap it in and continue firing another hundred rounds (seriously, if you need 200 rounds, maybe this is not the game for you, just kidding, lol). This blaster is fundamentally the same as it's older brethren, the Khaos and the Zeus as far as electronic design. The manner that makes it superior is that it is hopper-fed. You can open the hopper door and dump in Rival rounds and subsequently fire them off at a moment's notice. With a magazine-fed blaster, you have to reload it and then reinsert it in order to be able to finally fire a round off. This reloading-on-the-fly feature is the only advantage that the Rival Artemis had over the other Rival blasters, and now we have a flywheel blaster that can also reload on the fly and has more than 3 times the ammo capacity of the Artemis. Overpowered (OP)? You bet. There are agitators under the hopper (that look like little plastic half-stars) who's job it is to dislodge the balls down into the conveyor belt feeding mechanism and into to the horizontally mounted flywheels which spit them out of the barrel as soon as they get there. This process makes the hopper container look like a popcorn machine when the Nemesis is getting low on ammo. It also means that there is nothing coming out of the Nemesis when you still have ammo in the blaster, because it didn't get there yet (meaning the agitators are imperfect and are still trying at the moment to dislodge all the balls into the conveyor belt). This leaves gaps in-between otherwise steady streams of fire. You can shake the blaster to help the agitators do their job, but if you are moving around the battlefield, this problem should be less apparent. This is pretty much the only thing that I can think of where the other Rival blasters have some kind of advantage over the Nemesis, and it is not much of an advantage. The battery tray is removable by unscrewing it and sliding it back before lifting it off. There is a Nerf Rival rechargeable battery that is also sold by Hasbro, but obviously it is sold separately. Moving down the the main trigger we find that it is really concave. Beneath it, we find the the acceleration trigger (or "rev trigger" as it is typically called) is also shapely, but the bottom part of the acceleration trigger has an edge of plastic that seems to poke your finger a bit when it is pressed. There are safety lock switches on either side of the blaster, just above the trigger which are easy to access (to prevent accidental revving?). The rest of the ergonomics is otherwise perfect. There are a few sling mount locations on the Nemesis: one under the rear, one under the middle, and a twin sling mount in the front reminiscent of the Nerf Demolisher's. Directly connected to this is what looks like a giant faux flathead bolt screw, and at the top of it, a flip up iron-sight mounted like a unicorn's horn. When flipped down it almost looks like a mini bayonet. It looks like it could hurt if you ever hit someone in the face with it (please use caution). For whatever reason, the Nerf design team gave the Nemesis holes in the front chassis (the under-barrel area) where there is a lot of dead space. I can foresee dirt particles, tiny rocks, and grass shavings getting caught in there, but it does look cool and provides an aesthetic that I believe is worth the annoyance. In conclusion, even with minor imperfections like slightly weaker-than-advertised stock velocity, ergonomic annoyances during operation, gaps in firing due to slow agitators, and of course the hefty price tag, this solid and straightforward Nemesis blaster is likely the greatest Nerf blaster on the market and rightfully so. Whether it is worth the 100 dollar price tag when essentially it uses the same electronics as it's Rival brethren is up to you. I for one feel 100 rounds make the Nemesis too OP with way too much more ammo over others using 12, 30, and even 40 round capacities. Still, provided the price goes down a bit, I can see it being more welcomed into the Nerf community as the next step in foam-flinging entertainment. Five-star recommended. Op schmo-P, take my money!
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    Top reviews from the United States

    Reviewed in the United States on July 23, 2017
    Product Packaging: Standard PackagingVerified Purchase
    Customer image
    5.0 out of 5 stars Averages 95 FPS; expensive but a solid OP blaster.
    Reviewed in the United States on July 23, 2017
    This is a costly blaster at 100 USD, but it is a solid and straightforward blaster designed for older kids (the target market is for those fourteen years of age and up). My ProChrono Digital chronograph measured the speed of the balls fired by this stock Rival Nemesis blaster at an average of 95 feet per second (FPS), which is only a hair shorter than the advertised 100 FPS advertised. For the review I used the 100 official Nerf Rival Rounds that it came with, but there are cheaper knockoffs (like the colorful Headshot Rounds that you could also get through Amazon/ eBay). This was also with the use of 6x 1.5v D-sized alkaline batteries (not included). That said, the Nemesis was a much anticipated blaster because of it's advertised 100 round capacity, the highest capacity commercial Nerf blaster ever released by Hasbro. Like paintball guns, it has a solid and secure yet easily removable hopper that is very simple to unlatch and swap out at any given time, but the primary reason for doing this is to clear a jam (this is according to the instruction manual that the Nemesis came with). Of course, if you have another hopper, you can also easily swap it in and continue firing another hundred rounds (seriously, if you need 200 rounds, maybe this is not the game for you, just kidding, lol). This blaster is fundamentally the same as it's older brethren, the Khaos and the Zeus as far as electronic design. The manner that makes it superior is that it is hopper-fed. You can open the hopper door and dump in Rival rounds and subsequently fire them off at a moment's notice. With a magazine-fed blaster, you have to reload it and then reinsert it in order to be able to finally fire a round off. This reloading-on-the-fly feature is the only advantage that the Rival Artemis had over the other Rival blasters, and now we have a flywheel blaster that can also reload on the fly and has more than 3 times the ammo capacity of the Artemis. Overpowered (OP)? You bet. There are agitators under the hopper (that look like little plastic half-stars) who's job it is to dislodge the balls down into the conveyor belt feeding mechanism and into to the horizontally mounted flywheels which spit them out of the barrel as soon as they get there. This process makes the hopper container look like a popcorn machine when the Nemesis is getting low on ammo. It also means that there is nothing coming out of the Nemesis when you still have ammo in the blaster, because it didn't get there yet (meaning the agitators are imperfect and are still trying at the moment to dislodge all the balls into the conveyor belt). This leaves gaps in-between otherwise steady streams of fire. You can shake the blaster to help the agitators do their job, but if you are moving around the battlefield, this problem should be less apparent. This is pretty much the only thing that I can think of where the other Rival blasters have some kind of advantage over the Nemesis, and it is not much of an advantage. The battery tray is removable by unscrewing it and sliding it back before lifting it off. There is a Nerf Rival rechargeable battery that is also sold by Hasbro, but obviously it is sold separately. Moving down the the main trigger we find that it is really concave. Beneath it, we find the the acceleration trigger (or "rev trigger" as it is typically called) is also shapely, but the bottom part of the acceleration trigger has an edge of plastic that seems to poke your finger a bit when it is pressed. There are safety lock switches on either side of the blaster, just above the trigger which are easy to access (to prevent accidental revving?). The rest of the ergonomics is otherwise perfect. There are a few sling mount locations on the Nemesis: one under the rear, one under the middle, and a twin sling mount in the front reminiscent of the Nerf Demolisher's. Directly connected to this is what looks like a giant faux flathead bolt screw, and at the top of it, a flip up iron-sight mounted like a unicorn's horn. When flipped down it almost looks like a mini bayonet. It looks like it could hurt if you ever hit someone in the face with it (please use caution). For whatever reason, the Nerf design team gave the Nemesis holes in the front chassis (the under-barrel area) where there is a lot of dead space. I can foresee dirt particles, tiny rocks, and grass shavings getting caught in there, but it does look cool and provides an aesthetic that I believe is worth the annoyance. In conclusion, even with minor imperfections like slightly weaker-than-advertised stock velocity, ergonomic annoyances during operation, gaps in firing due to slow agitators, and of course the hefty price tag, this solid and straightforward Nemesis blaster is likely the greatest Nerf blaster on the market and rightfully so. Whether it is worth the 100 dollar price tag when essentially it uses the same electronics as it's Rival brethren is up to you. I for one feel 100 rounds make the Nemesis too OP with way too much more ammo over others using 12, 30, and even 40 round capacities. Still, provided the price goes down a bit, I can see it being more welcomed into the Nerf community as the next step in foam-flinging entertainment. Five-star recommended. Op schmo-P, take my money!
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